top of page

3D Modeling and Surfacing

Baby Crib

Motion graphic assembly of a client's baby crib. Animated and modeled in Maya, simulation done in Houdini, shaders and VFX done in Houdini, rendering in Houdini using VRay.

Maya, Houdini, and VRay.

Ballad of Songbirds and Snakes promotional content

Animated 3D models of movie promotional fan boxes advertising the release of The Ballad of Songbirds and Snakes for Lionsgate. Modeling and animation done in Maya and textured in Substance. This project was originally intended for AR but was ultimately rendered and used digitally.

Maya, Substance, and VRay.

Kalimba

Modeling and textures of a well loved Kalimba rendered in Vray.

Maya, Substance Painter, Vray.

Virtual Try On 9Five Glasses

A project for 9Five in which a range of their glasses and sunglasses have been brought into a 360 degree viewer and onto a computer or phone's camera for virtual try-on. This allows a customer to try the glasses on from their home before buying it online.

Maya, Substance Painter. Examples rendered with VRay.

Render Scenes

Multiple environments modeled, textured, and lit from reference. Rendered using Vray and post-editing done in Photoshop. The layout of some were done in Houdini. Created for displaying the 3D art I created of client products.

Maya, Substance Painter, Vray, Photoshop.

Compound Bow

Modeling and textures of a compound bow rendered in Vray.

Maya, Substance Painter, Vray Render.

VR Library

 

Layout of a library made for testing the frame rate limitations for VR.

Maya, Unreal Engine 4, Substance painter, Substance Designer, and Oculus Quest.

Mars Curiosity Rover

 

Modeling, textures, and animation of NASA's Mars rover Curiosity.

Maya, Substance painter, Arnold Render.

© Lindsay Seichter

3D Artist

bottom of page