About Me
3D Modeling / Surfacing
Environment Art / Lighting
Character Art / Rigging
Resume / Contact
More
Render Scenes
Multiple environments modeled, textured, and lit from reference. Rendered using Vray and post-editing done in Photoshop. The layout of some were done in Houdini.
Maya, Substance Painter, Vray, Photoshop.
The Library
Layout of a library testing the frame rate
limitations for VR.
Maya, Unreal Engine 4, Substance painter, Substance Designer, and Oculus Quest.