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Environment Art and Lighting

Render Scenes

Multiple environments modeled, textured, and lit from reference. Rendered using Vray and post-editing done in Photoshop. The layout of some were done in Houdini.

Maya, Substance Painter, Vray, Photoshop.

The Library

 

Layout of a library testing the frame rate 

limitations for VR.

Maya, Unreal Engine 4, Substance painter, Substance Designer, and Oculus Quest.

© Lindsay Seichter

3D Artist

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